Emporia RL1 hands-on

Simple is as simple does
Emporia RL1 hands-on. Phones, Mobile phones, Emporia, Emporia RL1, Vodafone 0

In our continued quest to own phones that do everything from turning on our TV to keeping up with our social networking lives, it’s sometimes hard to wonder why you would need a phone as simple and basic as the Emporia RL1.

The answer is like the phone, simple. Some people just want a phone that makes calls and the Emporia RL1 is just such a phone.

There’s no camera, there’s no apps, there’s no Facebook connectivity, there’s not much of anything really apart from a 1.8-inch OLED screen that lets you clearly see the numbers you are dialling thanks to it’s wide viewing angle and a big large keypad.

When there’s an incoming call, the built-in torch blinks to let you know, yes it has a built-in torch, and the ringer is extra loud too for people that struggle to hear.

That simple approach is all over the Emporia RL1. The buttons are big and easy to read for example with the company using contrasting colours. There’s no soft greys, no yellow on green. It’s black and white.?

Not surprisingly with virtually zero features – you get an alarm clock and that’s about it – the battery lasts for what seems to be forever. In reality that’s about eight days, but the urge to have to remember to charge it every night like you do a regular state of the art smartphone won’t be needed.

Even when it does come to charging there is a handy charging station that sits on your sideboard so you don’t have to fiddle with a cable each time and it’s even wall mountable if you’re tight for space. That?dock also doubles as a speakerphone too at the press of a button saving you from holding the phone altogether.

As for call quality we had no problems. People could hear us clearly and we could hear them.

The Emporia RL1 is simple and easy to use.

Yes this is one for the grandparents rather than yourself, but not only will they thank you no end, but probably reward you for your kindness in cakes and meat pies, and that is win win in our books.?

The Emporia RL1 is available for ?60 on Vodafone Pre Pay.

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Phones Mobile phones Emporia Emporia RL1 Vodafone

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Emporia RL1 hands-on originally appeared on http://www.pocket-lint.com on Thu, 07 Jul 2011 15:59:42 +0100

Apple promises fix for iPhone security weakness

PDF exploit to be rectified
Apple promises fix for iPhone security weakness

You may have read earlier on Pocket-lint how Jailbreaking your iPhone or iPad could be the only way to keep it safe from hackers, as a result of a PDF exploit that has been uncovered.

But now Apple has responded and is vowing to fix the flaw. Bethan Lloyd, a spokeswoman for the Cupertino company said that it was “aware of this reported issue” and was “developing a fix that will be available to customers in an upcoming software update.”

Lloyd didn’t state when the update would arrive, however.

On Wednesday Germany’s IT security agency (the Federal Office for Information Security) warned that the exploit, as used by JailbreakMe, exposed a “critical weaknesses” that could be used by cyber baddies to take a butchers at your iDevice’s confidential data.

It stated that just by clicking on an infected PDF file would be “sufficient to infect the mobile device with malware without the user’s knowledge”.

Read

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JailbreakMe Phones Mobile phones Apple iPhone 4 iPhone Security

Apple promises fix for iPhone security weakness originally appeared on http://www.pocket-lint.com on Thu, 07 Jul 2011 16:57:00 +0100

LG Optimus 3D

A revolution, or far too niche?

LG Optimus 3D. Phones, Mobile phones, LG, LG Optimus 3D, 3D, Android, Android 2.2 0

Last year we were talking about 3D TVs and this year, it seems, 3D is fighting its way into other devices. We’re yet to really see people proclaiming that 3D is essential so it remains somewhat niche in its appeal, but for how long? The LG Optimus 3D was an early entry into the 3D mobile phone market – we first saw it back in February – but it’s only just coming to market, and has a new rival in the guise of the HTC Evo 3D. But is this novelty value with no substance, or is it a revolutionary device in 3D content creation and consumption?

Design

The LG Optimus 3D is a beast, there is no doubting that. It’s chunky, measuring 128 x 68 x 11.9mm it might not sound huge, but compared to the Samsung Galaxy S II, HTC Sensation or Sony Ericsson Xperia Arc, it feels big. For some big is beautiful and you do get some recompense for those extra millimetres: a 4.3-inch display for starters, putting the Optimus 3D up there with the biggest Android phones.

For some the Optimus 3D will be too big in the hand. Of all the phones we’ve looked at this year, the Optimus 3D has been the one that takes the most stretching of the thumb to operate. Typing one-handed is more of a stain because you’re gripping around the bulk of the device whilst still trying to thumb the screen. It isn’t impossible and for those with larger hands it will be less of a problem, but if you have small hands, you might find it uncomfortable.?

Like the LG Optimus 2X, the 3D doesn’t offer you the latest, greatest, construction. This isn’t a precision-machined body befitting its futuristic features, instead it is finished in plastics. It does feel solid though which is more the point and there is no creaking from the body as you use it.

The layout of controls are all regular, with the four soft buttons under the screen giving you menu, home, back and search, with a sleep/standby button on the top along with the 3.5mm headphone jack. On the left-hand side you’ll find both the Micro-USB and micro HDMI ports covered by little flaps and on the right-hand side you get the volume rocker and a key marked “3D”.

Feature packed

Flip the Optimus 3D over and you’ll see what sets this phone apart from the rest of the phone world. Around back you have two lenses, each offering 5-megapixels. This adds one dimension to the 3D name, the other comes from the lenticular display on the front. This means you’ll get glasses-free 3D from it, opening the door for the consumption of 3D content.?

Let’s set the record straight right from the off: the LG Optimus 3D offers 3D features, it isn’t entirely 3D. You get a regular 2D experience for the majority of the time, with 3D swinging in when you want it. Making phone calls, browsing the Internet, running Voice Search – all these things are in 2D as normal. 3D is available for photos, video and gaming as we’ll detail below.

Sitting at the core of the Optimus 3D is a 1GHz Texas Instruments OMAP 4430 processor, making a break from the Tegra 2 we’ve seen in most other high-end devices. The processor still packs in the dual-core ARM 9 architecture you’ll find elsewhere, offering hardware acceleration, 720p 3D capture and 1080p capture and decoding.?

But LG haven’t just left the dual action to the processor. You’ll also find it has dual memory. Although this only comes in at 512MB, this is composed of two 256MB banks and the arrangement allows each processor core to access each (or both) of the memory banks. LG tell us that this means there is a higher memory bandwidth as a result.

You’ll find internal storage offering you 8GB, with the option to add an external microSD card up to 32GB. Application storage comes in at 1GB, so it looks?relatively?strong on the storage front.

In reality, it means that the LG Optimus 3D performs as you’d expect a high-end handset to. Typical operation is smooth and there is little sign of the stability problems we’ve encountered with the LG Optimus 2X, but there was a run of unexpected little things that took the shine off the performance.

There was a little slowdown during large data events, like when we sent it off to download and install a collection of apps from the Android Market so you’ll find you can’t do much else. Whilst general navigation is fast enough, it doesn’t seem to have the urgency to open menus, or offer up the lockscreen to let you in, as other phones do. On the other hand we found that sometimes the keyboard would throw out double letters with little we could do to reel it in. Something doesn’t quite feel finished, not to the standard set by its rivals.

Interface experience

LG’s take on Android is lighter than HTC’s, more akin to the experience you get from Samsung’s Android phones. Whilst HTC customise pretty much everything, flood it with changes, LG’s user interface sticks much more closely to the native Android.

The biggest changes include a permanent dock at the bottom of the screen offering shortcuts to phone, contacts, SMS and the apps menu, which is present on all the homepages. The number of homepages can be tailored to your needs, with a range of respectable widgets on offer. The weather clock, from AccuWeather, apes some of the feel of HTC Sense, but is clean and effective. The calendar and favourite contacts widgets are pretty good too, making it easy to get to details quickly and easily.

????

Elsewhere the app menus gets split down into sections as we’ve seen before from LG, with customisation again an option. The division into “Applications” (preinstalled) and “Downloads” (those that you add) essentially means you have two different alphabetical lists. That’s not a huge problem given that you can easily add app shortcuts to a homepage, but to begin with you’ll find yourself looking in the wrong place for things.

The other thing that is likely to annoy some is that the LG Optimus 3D is rolling out with Android 2.2.2, so it’s a step behind some of its top-tier rivals, although in reality that doesn’t make a huge impact on the day-to-day experience. But it does leave LG in the position where they are fighting off the back foot as these are things you’ll experience in daily use, even if they aren’t insurmountable.?

Entertainment me…

If you’re looking for an entertainment device, then the Optimus 3D may just fit the bill. Before we get to 3D content, it’s worth pointing out that the Optimus 3D is a great 2D device. The inclusion of a micro HDMI opens the door for playing back your HD content on the big screen, essentially mirroring the screen. Switching to 3D will change the output to side-by-side for your TV to convert back into 3D if you also have a 3D TV.

Beyond the cabled input, you’ll find that the Optimus 3D also offers you LG’s SmartShare app, which offers you DLNA streaming of content you might already have on a network drive to another compatible device. Strangely on the Optimus 2X, this app will let us play network content on the phone, but on the Optimus 3D, it failed to offer the phone itself as a playback option. Fortunately our perennial favourite Skifta had no such problems, swinging into place to offer seamless performance.?

Video playback looks good on the 4.3-inch 800 x 480 pixel resolution display. It’s size gives it a pixel density of 216ppi, typical of Android devices at this size. It is nice and vibrant, and plenty bright enough, but it doesn’t give us the cleanest whites we’ve seen, looking slightly yellow when set alongside the Optimus 2X. We also noticed a couple of yellow patches in the corners on the right-hand side of the display, although this is only really noticable when you’re on something with a white background.?

Video support is pretty good, although the Optimus 3D wasn’t interested in any of the higher-bitrate 1080p MPEG4 files we fed it, claiming that playback wasn’t supported. It did, however, tackle DivX and DivX HD without issue and made a good showing of 720p MPEG4 content. It’s a great size of screen for watching video, and things like YouTube and catch-up TV, either from apps like BBC iPlayer of ITV Player, or direct from Flash-based websites, all look fantastic.?

…in a new dimension

But the real novelty here is 3D. The phone comes preloaded with some 3D video samples, which really do look fantastic. As with your 3D TV, switching to 3D sees the display change, the brightness dips and it the sharpness falls away. Without the need for glasses, you’ll have to find the sweetspot for viewing, although that isn’t difficult at all and feels entirely natural. You’ll then find that the 3D effect is very good. One point we feel worth mentioning is reflections. Viewing 3D content whilst mobile does suffer when you get reflections or smeary fingerprints over the screen.

Press the 3D button on the side of the phone and you’ll launch a 3D carousel offering up the main 3D avenues you have to explore. You get a 3D guide, YouTube 3D, 3D Gallery, 3D Camera, 3D Games & Apps. These are the main areas that 3D comes into play on the Optimus 3D and everything is also offered individually at the top of the apps menu in a 3D section.

YouTube has a growing number of 3D videos and you’ll be able to able to identify them by the “3D” logo as a large number have a title claiming 3D when it isn’t actually a 3D video, although some do slip through the net. You’ll quickly find that some 3D videos work well and other do not.

Of course you also get the option of 3D conversion, so any 2D video you have can be switched to 3D if you are viewing it through the regular Galley video player. You can change the strength of the 3D effect using an on-screen slider (as you can within the camera) and we had varying levels of success. The smaller size seems more forgiving of conversion that results we’ve seen on larger screens, but in many cases you sacrifice clarity and sharpness for that depth effect.

Watching video also has the downside of putting some strain on your eyes. 3D photo browsing doesn’t suffer in the same way and we suspect that 3D photos will be where the main wow factor comes from with the Optimus 3D. Everyone we have shown 3D photos to has been impressed with the clarity and 3D effect on the display. If nothing else, then the Optimus 3D is a great way to display your 3D snaps to friends.

3D gaming of course is one of the selling points of the Optimus 3D, with LG teaming up with Gameloft to bring you three pre-installed titles, NOVA, Let’s Golf 2 and Asphalt 6. An additional selection can be purchased from Gameloft, but they’re not new titles, so if you’re into mobile gaming you may well have seen them before. They look ok and you can adjust the 3D settings to essentially turn the effect off if you find it too much for you, but essentially 3D doesn’t really make for a better game, from what we’ve seen so far.

There is also a 3D gallery, which lets you rotate through all your 3D photos and videos on a 3D carousel. It’s neat enough as an effect, but in reality you can easily distinguish your 3D content because it is all labelled as such in the regular gallery. This is great for picking out images especially when showcasing what the phone will do.

3D shooting

3D capture is going to be one of your novelty features on the Optimus 3D. Using those stereoscopic lenses you’ll be able to take 3D snaps at resolutions up to 3 megapixels. There are various settings to be adjusted, but specific to 3D shooting you’ll find the choice of centre or border focusing, as well as the ability to change the 3D depth on a sliding scale as seen elsewhere. This can be altered once the shot is taken, but sits as the default for the camera once set. We found that around halfway got the best general results, but it is something to play around with when experimenting with 3D photography.?

3D video capture comes in at a respectable 720p and again you get the same settings to adjust your 3D composition. The results look pretty good, although as a “casual” 3D videographer it seem much more difficult to get anything as dramatic as we managed from stills photos. The final result suffers from being a mobile phone, naturally, with some limitation on adjusting exposure automatically and a general dislike of low light or very bright conditions.

Creating 3D stills is generally easy and we got some great results from portraits. When it comes to sharing you get the option to upload in 2D or 3D with photos you’ve shot in 3D. It’s nice to have that option, but the results aren’t great if you choose 2D as you only get a 512 x 384 pixel image from your 3-megapixel 3D original 3D. At this size there is little scope for the sort of detail that the regular 5-megapixel snaps offer you.?

With video, of course, you can upload it directly to YouTube in 3D with a few button presses to share with the world.

Or 2D shooting

Regular photos fair better and the Optimus 3D is a fair camera phone, capable of giving you some decent shots. It does suffer in bright conditions however, and doesn’t have quite keep up with the best phones out there, but for sharing and candid photography it’s good enough. It is worth shooting 2D shots as well as 3D shots to take advantage of the difference in quality.

On the 2D video from the Optimus 3D will give you up to 1080p at around 30fps, which is reasonable quality but no match for your camcorder. It offers continuous focus, so things will slowly sharpen up as you move around a scene, but this isn’t as speedy as some, which has both pros and cons. Low light video is naturally noisy, the LED doing little to alleviate things.

Adding 3D to the camera does make it slow by comparison to its regular 2D counterparts. Launching the camera takes a little longer than we’d like and switching to 3D from 2D adds in a delay. Then you have something of a delay when you press the start and stop buttons on the video, so you need to remember to keep nice and steady beyond what you think should be the end of the video.

The 2D camera offers up some additional settings, from focusing modes (auto, macro, continuous, face tracking), down to colour effect. There is little in the way of fun features, it’s all very straight laced, eschewing the current trend for retro or art effects that are creeping in to phones and cameras.

The rest?

The music player is pretty regular, offering easy navigation of your albums as well as offering SmartShare integration so you could potentially share this music with other DLNA devices. Again, we could see network music here, but the phone couldn’t be selected as the playback device. You get music control in the notification bar, as well as on the lockscreen, so you are well catered for, and the external speaker is pretty good too. Unfortunately there is no FM radio.

Dive into the browser and you’ll find that navigation is slick and fast. The browser has had a little customisation so you get easy access to different browser windows and to bookmarks. As mentioned, this being an Android 2.2.2 device, you’ll get Adobe Flash support for a more complete internet experience and plenty of screen space to roam around in.

As we’ve mentioned, LG’s keyboard was a little too sensitive out of the box, throwing up double letters on a number of occasions. We found it settled down a bit when we turned on prediction, meaning that mistakes are more easily cleaned up with a press of the provided words. It isn’t the most sophisticated keyboard around, with no alternative characters provides on keys, requiring extra key presses to get to punctuation which makes it a long job when typing out an email.?

As a phone, the LG Optimus 3D performs well, but it’s a noticeable lump to hold to the side of your head. We also found it a little slow awaken the screen using the proximity sensor, meaning a delay on hanging up, which is irritating. Callers, however, come across loud and clear and we didn’t experience any problems with call quality.?

Where we did experience problems, however, was with the battery. This is a feature packed phone, but even without pushing it hard, we found the battery draining itself before the working day was done unless serious power saving measures were made. We don’t normally resort to turning everything off and down, but this is a handset that demands it. In fact, leaving the house with it fully charged for a Saturday afternoon and evening on the town, you’ll be lucky to get home with any power in it, especially as you’ll no doubt be showing off the 3D to all and sundry.

Verdict:

Pushing the envelope will always leave you open to criticism so we have to acknowledge what LG have achieved here. They have created a 3D-capable phone that doesn’t destroy the 2D experience in the process. In that sense we love the Optimus 3D. The 3D is fun, 3D videos look great and 3D capture will wow everyone you show. It’s also a capable media phone, with a huge screen and good basic video codec support.?

But with these things come some negatives. The software could be tweaked a little to make it better. We like LG’s take on Android, but in some places it fails to keep pace with Samsung and HTC. Little delays here and there could be sorted out with updates and the troubles we had with DNLA were easily sidestepped.

There is also no getting away from the fact that this phone will be just too big for some people, no thanks to the chunky design, which is bettered by its current rivals. The battery also puts in a poor showing, which may well be a concern for anyone who doesn’t fancy carrying a spare, and doesn’t have the luxury of sitting next to a charger all day.

Put alongside the Samsung Galaxy S II or the HTC Sensation, then the Optimus 3D only really has its 3D card to play and that may leave it as something of a niche device. It’s a technological achievement and takes its place in the 3D creation story, but for many there will be too many compromises in day-to-day use.

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Phones Mobile phones LG LG Optimus 3D 3D Android Android 2.2

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LG Optimus 3D originally appeared on http://www.pocket-lint.com on Thu, 07 Jul 2011 22:15:37 +0100

The NFC mobile wallet revolution: Infographic style

$670 billion industry by 2015
The NFC mobile wallet revolution: Infographic style

Pocket-lint loves a good infographic. And we’ve seen some crackers as of late. There was the incredible infographic that celebrated 500,000 App Store apps, a world of searching presented by Google, obsession by Facebook and the world’s most popular websites (featuring Pocket-lint, of course).

This effort, from the chaps at G+ (nothing to do with Google+) certainly includes the necessary wow factor that makes an infographic tick.

It focuses on the mobile payments revolution and states that, by 2015, $670 billion will be spent without cash or cards just using NFC devices and takes a look at the mobile wallet contenders…..

?

?

?

Read

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Google Wallet PayPal infographics Phones Mobile phones NFC

The NFC mobile wallet revolution: Infographic style originally appeared on http://www.pocket-lint.com on Fri, 08 Jul 2011 10:32:00 +0100

Griffin Threadless iPhone 4 cases hands on

Super funky protection for fanboys
Griffin Threadless iPhone 4 cases hands on. phones, mobile phones, iPhone 4 cases, Griffin, Threadless,  0

It’s been a while since we featured any iPhone 4 cases on Pocket-lint (Japanese food based aside, of course) and that’s probably because it’s been a while since we saw any quite as funky and cool as the latest Griffin / Threadless collaborations.

Back in May we brought you news of the partnership’s limited edition iPhone and iPod touch covers.

And now we’ve been lucky enough to get a good look at two of the sweetest cases from the range – Snowfall and Swan Song.

Both cases come from the Threadless system of crowdsourcing (which is usually applied to the t-shirts that it sells) whereby potential designers upload their work to the site and the fans decide which ones get made.

Swan Song was designed by Ross Zietz (who has also designed some awesome tees by the way) and Snowfall was submitted by 26 year old Cory Remjeske. Both are fantastic looking – but Snowfall shades it, just, for us.

As well as looking ultra-hip the cases also do their job of protecting the back of your iPhone 4 with aplomb – clipping on incredibly securely (in fact, they’re a bit of a pain to take off) and adding less than a mm to your devices thickness.

Out now, the Griffin Threadless iPhone 4 cases cost ?24.99. Check out the full range on Griffin’s website.

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iPhone 4 cases Griffin Threadless Phones Mobile phones

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Griffin Threadless iPhone 4 cases hands on originally appeared on http://www.pocket-lint.com on Fri, 08 Jul 2011 17:36:29 +0100

iPhone 5 – true or false?

Sorting the fact wheat from the rumour chaff
iPhone 5 - true or false?

It’s been more than a year since the last iPhone was announced and the rumour mill is exhausted. Not used to over 12 months operation, its cogs have become clogged with nonsense, its wheels chipped in the confusion between hard fact and hot air and the poor donkey that pulls the whole lot round is on its last set of shoes. It’s knackered.

The end result is that what’s coming out is a strange, mucky and unquantifiable substance known as faction – no good to man nor tech beast. So, tired of mangled machinery and swamped by the echoed sound of sources, leaks and word from the inside, Pocket-lint decided to close the plant for a few hours, clean it all out and have a good old think about what’s really in front of us.

And, now that we’ve exhausted the analogy and more or less lost the sense of what it is we were referring to in the first place, here’s what we really think is going on with the iPhone 5 as we examine everything that’s been suggested about it so far.

The iPhone 5 will have a bigger screen

We can pin-point all the gossip about the iPhone 5 having a bigger screen to a period of around 4 weeks from the middle of March 2011 to the middle of April. It all starts when Chinese reseller and dealer of iPhone parts, IdealsChina, gets hold of some mold engineering drawings of the iPhone 5, which would ordinarily be used for case manufacturers to get designing. These drawings show an edge-to-edge glass structure for the next handset which would mean teeny-tiny side bezels. On top of that, a digitiser panel turns up as well. How real these two are is rather hard to say. It’s quite possible that it’s all about getting your accessories company’s name out there.

A few days later in March and we hear through 9to5Mac that Foxconn is well underway with building the new phones and that they’re looking to come with bigger screens. The chances are that this is more an echo of the previous from IdealsChina as much as anything else. Come the 22 April 2011, though, and it starts to get interesting.

Engadget’s ex-supremo, Josh Topolsky, puts together a mock up of the iPhone 5 based on a sketch supplied by a source. As part of that mock up, we see, yes, an edge-to-edge glass screen of up to 3.7-inches. The idea is that if you go any higher, then the pixels-per-inch drop beneath the 300ppi, which is thought to be the threshold of what can be considered a Retina Display.

Now, if that wasn’t from Topolsky, it’s some pretty loose stuff but obviously the guy is bound to have a fair few insiders from his time in the field, so one ought to cut him some slack on that basis. Apparently, this is all possible with some pretty high-tech bonded glass that allows various components and sensors to sit behind the screen itself and are the same rumours that have been aired more recently on the Thisismynext site since.

Likelihood – 4/5

The evidence is poor but the idea is solid. Jobs and the iPhone users have watched while the likes of Samsung and LG have powered in with handsets of increasingly bigger screen sizes and it’s starting to become a reason not to go Apple. Whether it’s video, browsing or gaming, people want that larger interface with their device and that little bit of edge-to-edge goodness would go a very long way.

The iPhone 5 will have NFC

This was the subject of some of the first whiffles of waffle that go right back almost as far as the iPhone 4. On 16 August 2010, we found out that Apple had hired an NFC specialist by the name of Benjamin Vigier. So put two and two together with some patents from the past and, hey presto, you’ve got yourself a decent suggestion that the next iPhone will come, just like some of the latest Android smartphones, with NFC support on board.

Cut to 25 January 2011 and analyst Richard Doherty tells Bloomberg that NFC payment options are set for both the iPad 2 and the iPhone 5 – remember that this is before the launch of Apple’s second tablet – and that he knew of engineers working on these devices. Well, Mr Doherty wasn’t correct as far as the iPad 2 goes but it doesn’t necessarily mean that there were no engineers working on these things. Neither does it fill us with confidence, though.

Next comes a brief flurry of NFC related speculation 2 months later. On 14 March 2011, we hear from the Independent, who had sources at the top of UK mobile networks sat around tables with Apple people, who themselves said that NFC would not be a feature of the next version of the iPhone. Four days later and we’re told that’s not true. In fact, according to?Elizabeth Woyke of Forbes,?”an entrepreneur” involved in a “top secret” NFC project assures her that the iPhone 5 will have the flash and pay tech. Oh, really?

The final word on the subject comes a few hours later as Cult of Mac files a report talking about a rather futuristic-sounding contactless syncing system that works via NFC in what has to be just a confused version of iCloud 3 months prior to launch.

Likelihood – 1/5

Aside hiring a bloke who knows about NFC and various distant insiders who contradict each other, there’s really not a lot to make us think that this one’s going to happen. The iPhone is famous for being slightly behind on this kind of advanced technology, firstly because the company will want to make sure it works flawlessly and, secondly, because there’s no point in working and spending to get it onto the iPhone 5 if there aren’t many NFC merchants and systems out there ready to take it. iPhone 6, yes, iPhone 5, no.

?

The iPhone 5 will be dual CDMA and GSM

For those that don’t know what we’re talking about, it’s a case of the iPhone working on all radio standards – one phone to work throughout the world on all of the networks.

Back when the first CDMA iPhone arrived on the US network Verizon in early February, a tear down of the device uncovered a Qualcomm dual standard radio chip where there’d previously been a GSM-only version from Infineon. Already, there seems little reason to bother with any such hardware that’s only good for one standard in the next generation of handsets.

Come 22 April 2011 and it’s more or less signed, sealed and delivered by a quote from Verizon’s boss who talks of his network getting the iPhone 5 at the same time as everyone else. The same story has since been corroborated by the Wall Street Journal and its sources.

Likelihood – 5/5

Nailed on with a lump hammer.

?

The iPhone 5 will have the Apple A5 chip

On 11 March 2011, a serious amount of gobbledygook in form of a?kernelcache.release file clearly lists the codename for the part of the Apple A5 chip for the iPhone 5. Make of that code-soup what you will.

Fortunately, the same idea is backed up a month later by?Taiwanese analyst Ming-Chi Kuo, who was correct about the iPad 2′s screen resolution and both of its cameras when most others disagreed. As well as supporting the above pretty damn solid dual radio chip suggestion, Kuo also talks of an iPhone 3GS of an iPhone 5 – an iPhone 4S if you will – with more speed bumps than any other major improvements. The biggest speed bump he talks of is, of course, an upgrade to the Apple A5 chip as found in the iPad 2.

On the downside, he did also predicts that the iPhone 5 would be announced at WWDC in June. Oh.

Likelihood – 4/5

No guarantees but there’s a decent mix of some hard evidence and educated speculation here. What’s more, it would fit with the profile of the kind of device we’re all expecting.

?

The iPhone 5 will support LTE

Just the one piece of evidence here and it’s hard to tell how much stock to put in it. As part of LulzSec’s final trick the hacker outfit published reports from AT&T of iPhone and iPad LTE tests.

Likelihood – 2/5

The lack of any other support for the idea isn’t exactly a seller and just how should one trust LulzSec when we know it’s all about the lulz anyway? What’s more, just because AT&T are running tests, it doesn’t mean that there’s an actual product coming to market any time soon.

?

The iPhone 5 will have an 8MP camera

Again, not much on this front although this time it is from a horse’s mouth but, as big as that horse is, there is something of uninformed manure of what it’s talking about. The story comes from 5 April 2011 when?Sony’s CEO, Sir Howard Stringer, said that his company were selling their finest 8MP CMOS camera sensors to Apple for its iPhones or iPads or something. To his credit, more recently, the Wall Street Journal seems to agree.

Likelihood – 3/5

Aside Stringer, there’s been little more said on the matter. Sure the iPhone could do with an upgrade there to keep up with the crowd, but the iPhone’s always been a step behind in that department and it never seemed to bother the Jobs before.

The iPhone 5 will be smaller and thinner

Both Topolsky’s insider and CEO of France Telecom (owner of Orange) speak of a smaller and thinner iPhone handset. The former specifies a tear drop type shape with some sort of taper in the profile, rather like a MacBook Air, and the latter has knowledge of the shrink through conversations with Apple about how to make components like the SIM even smaller in order to fit.

Likelihood – 4/5

The second source here is pretty strong and fairly recent coming at the end of May 2011. What’s also apparent is that there’s a certain kudos that goes with the idea of being the thinnest in the market these days and design is not somewhere Apple would want to look like a fool.

?

The iPhone 5 will have face recognition

Back at the end of September last year, Apple acquired a company by the name of Polar Rose who developed some seriously impressive face recognition software under the name of FaceCloud. It was an AR based way of holding your phone up to someone with the app then calling up the social networks to find out who you are and how to contact you. “Will this then be appearing in the iPhone 5?,” was the cry.

Likelihood – 1/5

Probably not. There’s been nothing of this ever since and one might have expected to hear something about it in the iOS 5 launch or even in the iPad 2 itself. Not a sausage.

?

The iPhone 5 will have a dedicated gesture control area

Topolsky’s mock up from April brought in the idea of a gesture area where the Home key goes. The same idea hasn’t been carried on in a later post on the subject and perhaps for good reason.

Likelihood – 1/5

Gestures are definitely going to be a part of the new device but confining them to a small area where you can barely fit you finger just isn’t going to work. More likely is that the gesture area will be the whole screen.

The iPhone 5 will have no Home key

Another early idea which turned up at the beginning of 2011, courtesy of the Boy Genius Report, was that both the iPhone 5 and the iPad 2 would be losing the Home key with the arrival of this gesture control. After all, if you can get to home with a special swipe, then why bother with a button?

The bonus would be that freeing up the space would lend itself to a 16:9 aspect becoming possible on the screen. Nothing since.

Likelihood – 2/5

It’s definitely an Apple move – think disappearing disk drives – but with no other proof to back the idea up, one does have to wonder whether the world is ready for it? ?Also, the iPad 2 has since turned up. It has a Home key.

?

There will be more than one iPhone

The idea of a second, and more junior, iPhone is as old as the hills; one which comes out every year when a launch is due. Some of the confusion has come about because of developments that Apple is said to be working on, such as an iPhone to come in 2012 that uses an alternative way of charging according to Wall Street Journal sources – possible something like magnetic induction.

However, according to both the WSJ and Topolsky, there will be two handsets on arrival. The first being the newer, thinner iPhone 5 and, the second, the same kinds of components but within the shell of the iPhone 4 design perhaps branded as the iPhone 4S or something similar.

Likelihood – 2/5

Neither of these reporters are fools by any means but something other than “sources from the inside” would be nice to go on. What bothers us is whether an older-cased iPhone 4S would really be much cheaper than an iPhone 5 and enough to really make any difference in allowing Apple to grab a lower end of the market. Of course, it could be about pushing the price of the top iPhones even higher than they are already. All the same, we’re not so sure.

?

The iPhone 5 is coming in September

In April 2011, Reuters broke the news from three good sources in China that the iPhone 5 wouldn’t be arriving until September. Well, they were certainly right with regards to getting no announcement at Apple WWDC in June. Since then, ignoring an unlikely story from a Phones 4u employee, all other fingers have pointed to the same date with word that June had been aimed for, but production simply wasn’t ready.

More recently, stories have started to come in from various iPhone manufacturers in China that orders have been placed, the factories have kicked into gear and that mass shipments will be underway shortly.

Likelihood – 4/5

It would be a major surprise not to see the iPhone 5 turn up at the traditional September iPod announcements. There’s a chance we could end up waiting until early 2012 for what is becoming the calendar date for iPad launches, but why sit on a product while it becomes dated if it’s as ready to go as the manufacturers suggest?

?

The iPhone 5 will launch with an iPad Pro

The final interesting idea from Topolsky is that an iPad will be coming in September as well, but not the iPad 3, more of an iPad Pro – possibly known as the iPad HD. According to sources, it comes with a double resolution screen of?2048 x 1536px and app versions of Final Cut and Aperture for imaging professionals.

Likelihood – 2/5

We can see this one happening. There’s plenty of sense here when you think of Apple’s laptop line up, so if Jobs is serious about Post-PC, then it’s an obvious move. All the same, it might be a little early for this and an April refresh along with a more consumer level iPad 3 might make more sense. We dread to think of the price.

?

Related links:
Feature – iOS 5: What’s new?
Feature – iPhone 5: specs and features wishlist

Tags:
iPhone 5 Phones Apple iPhone Features Mobile phones

iPhone 5 – true or false? originally appeared on http://www.pocket-lint.com on Fri, 08 Jul 2011 20:19:00 +0100

Google upgrades Mobile search, looks even more like a native app

New look goes live
Google upgrades Mobile search, looks even more like a native app

In one of those, it-didn’t-look-like-that-yesterday moments, Google?has rolled out a new design for its search pages when viewed on the iPhone or Android smartphones.

Doing a search via the Safari browser on the iPhone now brings up a user interface more akin to the companies official Google Mobile app, with large logos for the different elements of Google. It’s the same when viewed in the Android browser as well.

Pressing the “More” option within the new toolbar will take the experience one step further with the page sliding down (presumably thanks to HTML5) to reveal further search options or apps.

It’s a very different experience to the black bar design that’s rolled out on the desktop over the last 2 weeks.

The move on the iPhone (we couldn’t replicate it on the iPad) virtually bypasses the need for the dedicated app on the phone and allows you to access most of Google’s services (bar Google+) directly from within Safari.

It means that Google can bypass Apple’s stringent app process to be included in the App Store and could spell trouble for Apple’s control over apps in the future. Remember Apple has just announced that it’s sold 15 billion apps, which in turn has made the company almost $4 billion.

If Google can prove to users that not only can a website be designed to look like an app, but offer considerably more functionality on page than web browsers are currently used to, it might make consumers question why in some cases they need to download an app in the first place.

Tags:
Phones Google iPhone Apple Online Search engines

Google upgrades Mobile search, looks even more like a native app 
Google upgrades Mobile search, looks even more like a native app 
Google upgrades Mobile search, looks even more like a native app 
Google upgrades Mobile search, looks even more like a native app 
Google upgrades Mobile search, looks even more like a native app 

Google upgrades Mobile search, looks even more like a native app originally appeared on http://www.pocket-lint.com on Fri, 08 Jul 2011 21:25:00 +0100

Microsoft boss talks up second-generation Windows Phone 7

And talks of the cloud effect
Microsoft boss talks up second-generation Windows Phone 7

It’s a little known fact that David and Victoria Beckham’s new baby Harper Seven Beckham takes her middle name from her parents’ love of Microsoft’s Windows Phone 7*.

But whilst Dave and Vicky (as Pocket-lint knows them) are contented with Microsoft’s comeback into the mobile arena, many users have been left underwhelmed by the so-called Android and iOS rival.

But non-fanboys and fandroids need not despair because Microsoft is well aware of its shortcomings and has promised a second generation of Windows Phone 7 devices “this Christmas” and made a point of saying this generation would have a heavy Nokia emphasis.

Speaking at the 2011 Imagine Cup finals (a student programming competition) Microsoft’s CEO Steve Ballmer said:

“You know, a year ago we didn’t have a phone in the market. Now, we’re charging forward with Nokia. We have the second generation of our phones coming out this Christmas, and people are starting to do things they had never imagined before.”

Whilst this statement provides nothing new in terms of development, it’s the first kind of admission from Microsoft that the original WP7 devices perhaps weren’t all they were cracked up to be – and maybe do not live up to their potential.

Ballmer also highlighted the importance of cloud computing across platforms including mobile, saying:

“The cloud is, I think, probably a bigger deal still than most people even in our industry think. When you use the word ‘cloud’ some people roll their eyes and say, the cloud is the Internet, that’s not a big idea. The cloud is bigger than that.

“The cloud will also unlock new ways of writing applications. Today we write applications that know about people that we can enumerate, and know about data sets that we somehow control. And yet in the world of the cloud all of the world’s people and all the world’s data is somehow out there.”

We at Pocket-lint are fans of Windows Phone 7, even if we are a little frustrated by the platform at times. However, with Mango, the Nokia partnership and other manufacturers getting involved with a second generation of Windows Phone 7 devices – the OS could finally start making waves in the mobile market before the year is out.

*This is unproven at this point.

Read

Tags:
Nokia Microsoft Windows Phone 7 Phones Mobile phones

Microsoft boss talks up second-generation Windows Phone 7 originally appeared on http://www.pocket-lint.com on Mon, 11 Jul 2011 09:35:00 +0100

HTC Desire Gingerbread action coming in July

And bootloader unlocking in August
HTC Desire Gingerbread action coming in July

The will it, won’t it saga seems close to an end now with HTC stating that the Android 2.3 update for the HTC Desire “will begin rolling out…by the end of July”.

The statement was made on the UK HTC Facebook page – the same place the company stated back in June that the device wouldn’t be getting the update as “there isn’t enough memory to allow us both to bring Gingerbread and keep the HTC Sense experience on the HTC Desire”.

HTC, just a day later, backtracked though saying: “Contrary to what we said earlier, we are going to bring Gingerbread to HTC Desire” and admitting that “to resolve Desire’s memory issue and enable the upgrade to Gingerbread” it would be ditching some apps.

In the land down under network Telstra went a step further by stating that its Desire update will be ditching HTC Sense to make room for Gingerbread.

HTC has also revealed that its bootloader unlocking facility is almost good to go as well, with HTC Sensation users to be first to get the function in August.

“We know how excited some of you are for this capability, and we’ve put significant resources behind making this change as soon as possible,” it said.

“While we wish we could flip a simple switch and unlock all bootloaders across our device portfolio, this is actually a complex challenge that requires a new software build and extensive testing to deliver the best possible customer experience.

“We’re thrilled to announce today that software updates to support bootloader unlocking will begin rolling out in August for the global HTC Sensation.?We’re in the testing phase for the unlocking capability now, and?we expect it to be fully operational?by early September?for devices that have received the software updates.”

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Tags:
gingerbread HTC Sensation Phones Mobile phones Android 2.3 HTC HTC Desire

HTC Desire Gingerbread action coming in July originally appeared on http://www.pocket-lint.com on Mon, 11 Jul 2011 10:29:00 +0100

Pantech Vega N5 monster Gingerbread handset announced

But only in Korea sadly…
Pantech Vega N5 monster Gingerbread handset announced

In our quest to bring you all the tech news from around the globe, Pocket-lint often stumbles across a Korea-only gadget that still deserves a write-up.

And it’s usually because of one of two reasons:

1. The spec on the device has the wow factor, making us want to get our mitts on it even if there’s little chance.

2. The Korean girl hired to show off the device (as is the norm out there) has the wow factor, making us want to get our mitts on her even if there’s little chance.

This write-up ticks both boxes.

The Pantech Vega N5 (or IM-T100K) is an Android 2.3.3 device sporting a whopping 5-inch LCD screen with an impressive 800×480 resolution. It’s powered by a super-beefy Qualcomm dual Core 1.5GHz MSM8660 CPU and packs 1GB or DDR2 RAM as well.

There’s also an 8-megapixel camera that is capable of shooting Full HD 1080p videos and packs 16GB of internal storage.

It’s available now in Korea. Worth the trip? Maybe…although the girl isn’t included.

Read

Tags:
Pantech Vega N5 Phones Mobile phones

Pantech Vega N5 monster Gingerbread handset announced 
Pantech Vega N5 monster Gingerbread handset announced 
Pantech Vega N5 monster Gingerbread handset announced 

Pantech Vega N5 monster Gingerbread handset announced originally appeared on http://www.pocket-lint.com on Mon, 11 Jul 2011 12:26:00 +0100